Grand Apathy


Description


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Title : Grand Apathy Beta
Author : Jagged Cougar (Brandon) of Clan Apathy (Ca)
E-Mail : emperorvader@hotmail.com (email and msn)
Website : http://clanapathy.net

File Name : Grand_Apathy.pk3
File Size : 33.5 MB~
Date Released : Nov 16, 2010

Special Thanks: Clan Apathy for waiting so long for this map. HQTZ, aka Boddo, for his patience teaching me things and testing help. All the "beta" testers over the last year or two.

Credits: Boddo and his awesome shaders. <JS> Vouksh of jk2files.com for the Master Sword model of his Link Sword Mod (v3.1) pack. SithMasteR555's SwordMod (v2). Various authors of hi-res n64 texture packs from emutalk.net. Google.com!

Description: My first map ever released, and the first official clan map for Ca. I've noticed that even the best looking maps get old quick, so I designed Grand Apathy with longevity and practicality as a focus. The challenges are tough, yet fun and will add alot of life to the map.

Comments: I hit the entity-limit with this map. Because of that, I was unable to add some additional triggers and stuff around the map, was unable to completely finish the admin wing, and was definitely unable to make the 3-4 additional rooms/challenges I had planned (GRAND Apathy indeed!). Other than that, the 10-year-old N64 fan in me had a fun time making this map, and it was a wonderful learning experience. I think I have now acquired a good technical know-how in mapping, that's for sure.

Technical: 8235 brushes. 1633 entities (1259 light). Compiled with -light -fast -filter -super2 -bounce8. Sorry, no -samples on this one. I actually worked on about 3 different versions of this clan map before scrapping them all and finally ended up piecing together the rooms into this monster. Done over the course of 2 1/2 years taking months long breaks between 3-7 day mapping spurts. Guestimated worktime: 150+ hours.

How to Install: Put the Grand_Apathy.pk3 in your GameData\base game folder (usually located at C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base). Start JK2 and put "/com_hunkmegs 128" in the console(may not be required), then restart the game. Now enjoy the map!

Map Information
New Textures : yes
New Music : yes
New Sounds : yes
New Models : yes
Game Types : ffa, tffa, duel


THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & ©LUCASARTS
ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS.



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